Sunday's board: no numbers, ten sums, one tour.
A short guide
The knight's tour
A knight visits every square of a board exactly once. Number the squares in the order it lands, and you have a tour. It is one of the oldest puzzles in recreational mathematics — and the root of FunKnight.
An old question
Players in India and the Arab world wrote out tours more than a thousand years ago. Euler studied them in 1759. A tour is closed when the last square is one knight's move from the first, and open otherwise. On an 8×8 board there are billions of tours, so finding one is easy for a computer. Finding one with a special property is not.
Beverley's tour, 1848
In 1848 William Beverley published a tour with a striking property: every row and every column of the numbered 8×8 board adds up to 260. That makes it semi-magic — magic in rows and columns, though not on both diagonals. It was the first tour known to do this, and such tours turned out to be rare.
A certified 8×8 Beverley–Funk tour, drawn move by move.
How the sums work
Take a numbered tour, hide some of the numbers, and print beside each row and below each column the sum of the hidden numbers in that line. Each sum is a constraint: the missing numbers in a row must add up to it, and consecutive numbers must still sit one knight's move apart.
- One. Pick the line with the fewest empty squares.
- Two. Subtract what is already placed from its printed sum; the rest is shared by the empty squares.
- Three. Combine that with where the knight can actually go. Usually one number fits — and the next line opens up.
The Beverley–Funk Tour, 2026
Philippe Funk, who designed SUKEIMA in 2013, turned Beverley's property into a clue. A Funk's Tour — or Beverley–Funk Tour — is a puzzle made from the sums, and each one is checked by computer to have exactly one solution.
The strangest case is the empty board: no numbers at all, only the sums. A tour and its reverse usually give different sums, so the sums alone can point to a single answer. They only coincide when the tour is semi-magic — Beverley's property, seen from the other side. That is the Sunday puzzle.